This page will be updated as information on upcoming modules are confirmed and released.


CURRENT GEOFF INTRODUCTORY MODULES
Unlike traditional regional modules, Introductory Modules are not ordered through the RPGA website, but otherwise follow the same requirements and procedures as other regional modules do. They are designed specifically to give new players (or characters) a taste of the region, and as a result of this intent, may not be played by any characters higher than first level.

GEO7-IS3 Pointed Arguments
By Bill Howell.
A secret mission for one of the Peers leads you on a journey across the cantrevi of Gyruff. The giants have been defeated, and the Land set free, but the wounds of war take a long time to heal. And even then, there are sure to be scars. A Geoff Introductory adventure for 1st level characters.
Note: This adventure will be of particular interest to worshipers of Trithereon the Summoner.

GEO7-IS2 The Hills are Alive
By Chrism Kronick and Micelle Schad.
With the turning of another new year there is much news about the Elves reclaiming their Hornwood home, druids of the Old Faith recovery of both grove and circle, and the Church of Corellon establish new roots. All seems renewed and wondrous, but the Hornwood and surrounding mountain region also have an ancient history and hold many a secret. Reconnecting the old with the new shall be your task, you responsibility, your challenge. A Grand Duchy of Geoff regional introductory adventure for 1st level characters only.

GEO7-IS1 Six Swords For Hire
By William Redd.
A Grand Duchy of Geoff regional introductory adventure for 1st level characters only.

GEO6-IS3 The Old Ways
By Sean Hillman and Michelle Schad
The summer is coming and one more season has ticked by before the Half Orcs of Clear Sky leave for Melgorn. Paths are not always clear at the beginning of a journey. Trials of the heart, mind and conscience become commonplace on an excursion that brings Clear Sky and the Old Faith to the forefront. Can young adventurers help one of their own to pass through the trials of youth and make a safe path for a people in search of a home. A Grand Duchy of Geoff regional introductory adventure for 1st level characters only.

GEO6-IS2 Child's Play
By Christian J. Alipounarian
Snow lies on the ground, but more than simply the season has changed in the Grand Duchy. You stamp your feet together for warmth even as you gaze at the imposing edifice before you. The castle of the frost giant wizard Arbrozzar stands seemingly empty. You have been ordered to investigate it. Scouting an empty castle certainly seems like child's play... A Grand Duchy of Geoff regional introductory adventure for 1st level characters only.

GEOFF REGIONAL MODULES, CY 597 (2007)
As per RPGA procedure, all Year 7 modules are retired as of January 1st, 2009.

GEO7-5 The Orb of War
By Steve Adams, Teos Abadia and Jose Ortiz.
A business opportunity turns serious when the dwur extend an open hand to their friends and a bared axe to their foes. A Geoff Regional adventure for APLs 4-10.
Note: This adventure will be of particular interest to dwarves, Army of Stone members, Cantrev of Ystrad Cloer members.

GEO7-4 A Whisper of Thunder
By Leslie Erwin and Sean Hillman.
Description pending. A Geoff Regional adventure for APLs 4-10.

GEO7-3 Breath of the Ancients
By Alisa and Chad Clary.
A new development threatens to annihilate the inhabitants of the Dim Forest. With a dead bondmate and a withered Heart, everyone in or near the Forest is in dire need of help. Will you be the one to walk the path of fallen heroes? A Two-round Geoff Regional adventure for APLs 6-12, and Part 3 of the Cycle of Darkened Mirrors series.
Note: This adventure will be of particular interest to member of the Order of Shining Beacons, Servants of the Sylvan Throne, and Warband of the Seven Tribes.

GEO7-2 Blood Feud
By John Peiper.
The half-orcs of Clear Sky have arrived in Melgorn, and they have started building their homes in the new town of Clear Sky. Their new neighbors drop by for a visit, but old enemies threaten the developing relationship. The PCs may be the ones who keep things from falling apart. A Geoff regional adventure for APLs 2-10. A loose sequel to GEO 4-08 Massacre at Clear Sky and GEO Intro 6-03 The Old Ways.
Note: This adventure will be of particular interest to members of Clear Sky and the Naven Du'aellesti.

GEO7-1 By Light of Twain Moons
By Jose Ortiz.
A rare conjunction of two moons, one full and one crescent, haunts your dreams. A sense of urgency tugs at your mind. But to do what? The answer, it would seem, can be found in the Hornwood forest, of all places. A Geoff Regional adventure for APLs 4-10 and Part One of The Crescent Moon Rising series.
Note: This adventure will be of particular interest to elves and members of the Naven Du'aellesti, Church of Corellon, and Church of Sehanine Moonbow.

GEOFF REGIONAL MODULES, CY 596 (2006)
As per RPGA procedure, all Year 6 modules are retired as of January 1st, 2008.

GEO6-07 Lady of Oak and Oracles
By Sean Hillman and Stephen Mumford
Where there was one, now there are four. Boldly they embrace the coming conflict on the Shadow Plane and ask you to join them on their journey. The physical contest will test your bodies but the battle itself may hinge on the internal struggles of Geoff's greatest daughter. A Geoff regional adventure for APLs 4-10, and Part Two of the Cycle of the Four Daughters of Geoff.

GEO6-06 A Gathering of Storms
By Sean Hillman and Leslie Maynard
The northwestern cantrevi of Geoff are still wild from their years under the domination of the giants. Bandits, lost steadings, and feral tribes all vie with one another and the returning refugees for the last morsels the land can give. With hunger quickly becoming famine, can someone find a way check the chaos and uncover the mysteries that hold the region in thrall? A Geoff regional adventure for APLs 2-8 and Part One of the Cycle of the Path of Purity.

GEO6-05 A Gathering of Shadows
By Sean Hillman and Jose Ortiz
A young woman seeks to help a dear friend, unaware of the dark places to which her quest will lead. Places she dare not tread alone. Light and dark, friend and foe, all are pieces in a game that will go far beyond the fathoming of one of Geoff's daughters. A two-round Geoff regional adventure for APLs 4-10, and Part One of the Cycle of the Four Daughters of Geoff.
Note: This adventure will be of particular interest to members of Cymeravon and the Old Faith.

GEO6-04 Delusions of Grandeur
By Bill Kronick
Word comes from the Stark Mounds that all is not well. Strange happenings force the gnomes to accept help from the outside world. A few brave adventurers are chosen to solve the problems and perhaps find more than they bargained for. A Geoff regional adventure for APLs 2-8, and Part One of the Cycle of Stark Contrasts.
Note: This adventure will be of particular interest to members of the Ambassador's Step Children and the Evro Llygadi.

GEO6-03 A Dark Realm Divided
By Jose Ortiz
Lachion Stonehouse, prince and heir to the sylvan throne of Derelion, has returned to reclaim the home of the wood elven people from the depredations of the shadow dragon. Yet seven of the tribes of sylvan elves already have a K‡notaure, a 'Forest Commander', in the person of the former noble Darlon Lea. The war for the Dim Forest is reaching a turning point, as the shadows gather; but the return of the prince herald a new hope for the elves, or harbinger a new conflict? A Geoff regional adventure for APLs 2-6 and Part One of the Cycle of Corellon's Tears.
Note: This adventure will be of particular interest to elves, Warband of the Seven Tribes members, Servants of the Sylvan Throne members, and characters who live in and around the Dim Forest.

GEO6-02 Dead Silence
By Alisa Clary and Chad Clary
The harsh winters are gone and a warm spring breeze blows through Geoff. The rebuilding begins again and celebrations can truly commence. A Festival in New Midwood brings hope for the new year. But trouble may be afoot in the nearby Dim Forest. With new human cities being rebuilt in the Dim Forest, the fate of the Order of Shining Beacons is more important than ever. A Geoff regional adventure for APLs 2-6, and Part Two of the Cycle of Darkened Mirrors.
Note: This adventure will be of particular interest to members of the Warband of Seven Tribes and the Order of Shining Beacons.

GEO 6-01 Shattered Houses
by Wes Wright
The War of the Giants is done. The Sakhut is gone, but what remains in Geoff is a tattered land. One Llwyress asks for help. A family must be reunited and you may just fit the bill. A Geoff regional adventure for APLs 2-6, and Part One of the Cycle of the Splintered Kingdoms.
Note: This adventure will be of particular interest to those in the Rhychdir Rhos Cantrev metaorganizations.





Click here for a listing of modules and blurbs that have been retired.