Retired Geoff Regional Modules

GEOFF REGIONAL MODULES, CY 595 (2005)

GEO5-09 Citadel of the Storm King
by Marc Yudson, Alisa Clary, Eric Menge, and Brad Lester.
The Storm King's Citadel of Thunderhead looms over land in the far northwest of Geoff where the Crystalmists and the Barrier Pearks meet. Bigger and greater than the mountains about it, Thunderhead is the heart of the Jotunreike and the source of the Sakhut's strength. The Storm King never leaves his great citadel. If the threat to Geoff is to be ended, then he must be faced there at his seat of power. A Grand Duchy of Geoff regional adventure for APLs 12-18, and the conclusion of the Against the Giants; the Liberation of Geoff Campaign.

GEO5-08 Sorrow as Deep as Night
by Eric Menge and Diane Hazlett

Calisse presses on to the Pits of Sharpest Frost,
Where Tor has revealed that Owen's half is lost.
Grace walks beside her, and she carries Love inside:
A radiance ever burning to push her fear aside.
Down in the depths cloaked in darkness and cold,
The dangers are mounting in a grim Faerie hold.
As the quest runs its course far from the bright,
Calisse will learn of loss and Sorrow as deep as night.
A Grand Duchy of Geoff regional adventure for APLs 4-10, and Verse Three of the Song of Three Summonings.

GEO5-07 Bound in Clockwork
by Brad Lester and Eric Menge
The two moons of Oerth continue their dance across the heavens. Slowly the faces of Luna and Celene change to match Abinar's chart. The moment is at hand to turn the key and open the gate to a prison fashioned from time itself. A Grand Duchy of Geoff regional adventure for APLs 8-12, and Verse Three of the Song of the Queen in Solitude. Adventure Prerequisite: At least one character in the party must have played GEO5-05 A Key with No Teeth.

GEO5-06 Fate of Heroes
by Frank Belinske, Laura Deschere, Peter Deschere, and Peter Fitzpatrick All of those who answer the Gnomes' call for heroes seek adventure and glory. Only the tried and true will be regaled as the Ashwood Avengers. During a time of dire need, only the Ashwood Avengers can determine the fate of one of the gnomes most cherished icons. A Grand Duchy of Geoff regional adventure for APLs 2-8, and Verse Three of the Song of the Ashwood Avengers.

GEO5-05 A Key With No Teeth
by Brad Lester and Eric Menge
Oerth has many doors, and the doors have many purposes. Some protect; while others seal. Some are mundane; while others are fantastic. The sage Iquander has said that there is a door that leads anywhere you want to go. All you need is to find the proper key. A Grand Duchy of Geoff regional adventure for APLs 8-12, and Verse Two of the Song of the Queen in Solitude.
Adventure Prerequisite: At least one character in the party must have played GEO5-03 The Weight of Words.

GEO5-04 Facets of Power
by William Altizer, David Quick, and Sholom West
A gem has many facets. Does a truth have many sides? Can the faith of three dwarves lead towards the truth regarding the fate of the last dwarven Thane's his Crown of Thanes. Sometimes the truth is far more disturbing than the question. A Grand Duchy of Geoff regional adventure for APLs 6-12, and Verse Three of the Song of Earth and Stone.

GEO5-03 The Weight of Words
by Brad Lester and Eric Menge
A long, cold winter covers the war-torn lands of Gyruff. Anger, grief, hatred, despair, blood, and tears saturate the land. At the top of a mountain, a single snowflake shifts in its tumble to Oerth ever so slightly as the one hidden among the Gyri returns home. She raises a question that must be answered. She calls the patriarchs to hear. But are words enough to start an avalanche that will change the direction of things to come? A Grand Duchy of Geoff regional adventure for APLs 8-12, and Verse One of the Song of the Queen in Solitude.

GEO5-02 Love as Bright as Blood
by Eric Menge and Diane Hazlett

Borne aloft by dreams, where clouds and sunbeams play,
Calisse ventures ever deeper into the lands of Fey
To find three precious things and what was lost regain.
Grace she has found, but love and sorrow remain.
She seeks the Biting Mountain and Bad King Tor,
Who listens to the wind, hearing secrets by the score.
But Tor's frozen heart is as merciless as ice,
And those who climb the mountain will bleed a fearsome price.
A Grand Duchy of Geoff regional adventure for APLs 2-10, and Verse Two of the Song of Three Summonings.

GEO5-01 The Mantle of Heroes
by Peter Deschere, Peter Fitzpatrick, Bill Kronick, and Chrism Kronick
Once again the legendary Ashwood Avengers are called upon to serve the gnomish crown in its time of dire need. A Grand Duchy of Geoff regional adventure for APLs 2-8, and Verse Two of the Song of the Ashwood Avengers.

Intro Mods

GEO6-IS1 Grace as Pure as Snow
By Eric Menge and Diane Hazlett

Somewhere off on a far horizon, a princess quests through Faerie.
The foretelling of the Weirds called to her and bid her take this journey
To find three things within the feylands and bring the lost to light:
Grace as pure as snow, love as bright as blood, and sorrow as deep as night.
The druids bestowed two gifts upon Calisse to help her on her quest:
An Old Lore guide who's walked the faerie trods which know no east nor west,
The other is the Delicate Knife with its flawless, crystal blade
That three times will cut the air itself and summon heroes to her aid.
A Grand Duchy of Geoff regional introductory adventure for 1st level characters only, and Verse One of the Song of Three Summonings.

GEO5-IS4 Wagon Wheels
By Chrism Kronick
It was supposed to be a simple carriage ride back home. Then the rain and fog come and soon you find yourself stranded at a farmer's house. The farm's cow seems to have wandered off and out of the kindness of your heart you agree to look for it for them the next morning. Who knew finding a cow would be this hard? A Grand Duchy of Geoff regional introductory adventure for 1st level characters only.

GEO5-IS3 An Echo in the Darkness
By Chad Clary
A time of relative quiet in the Dim has given the Order of Shining Beacons hope as they continue to wage their war against the forces of the Shadow Dragon. Not all of the efforts of the Beacons take place on the field of battle or against foes conquered by force of arms. A Grand Duchy of Geoff regional introductory adventure for first level characters and Part One of the Cycle of Darkened Mirrors.

GEO5-IS2 Heroes Never Die
By Peter Deschere & Peter Fitzpatrick
Nestled snuggly into the Stark Mounds the gnomes have long held their own against the Giants, using their natural abilities and cunning to protect themselves from the onslaught. A new threat has arisen, however, and a call for the heroes of old has been reissued. A Grand Duchy of Geoff regional introductory adventure for 1st level characters only. Verse One of the Song of the Ashwood Avengers.